Faction
The Filth
"Evolve or Die"

Faction Play Style

The Filth radically alter unit composition for the first time in Summoner Wars!  This faction has one, unique copy of different common units called Mutations and these can be summoned in place of one another or in place of a cultist common unit which this faction also uses.  The Filth have unrivaled adaptability with such a diverse unit composition and flexibility to their summoning and this is supported by a summoner who allows for the return of mutation units from the discard pile, creating a never-ending army for the player who properly utilizes this strength!
Use the strange powers of The Filth to manipulate flesh in your next game!

Faction Background

The Filth are a nomadic band, roving across Itharia, leaving smoldering ruin and madness in their wake. These demonists willingly yield their flesh to otherworldly nightmares, becoming puppets for murderous entities. They did not choose their name, for such never occurred to them. They do not view themselves as an organization of people, but rather a traveling force bearing universal truths.

Members of the Filth rarely live long, either dying at the hands of their enemies, or dying from the demons that possess them, yet their forces never dwindle. No one is quite sure how they are able to replenish their numbers so readily, or perhaps it is simply too hard to accept that when the Filth roll across a village or town, there are too many souls willing to abandon sanity and hope for the exhilaration of temporary power.

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