Faction
Storm Goblins
"Storm the Battlefield"

Faction Play Style

The Storm Goblins bring all new tactics to Summoner Wars as their summoner plays a central strategic role, conducting arcs of lightning across the battlefield, through friend and foe alike! This summoner's ability relies on the adjacency of units and as such the faction's cards feature plenty of positioning and movement tricks. While individual Storm Goblin units may be unassuming, appearances deceive! With the summoner's ability, each unit becomes a conduit for damage that spreads across the battlefield exactly like an electrical circuit, causing no place to be safe from their shocking power! Chain lightning through your foes with the Storm Goblins in Summoner Wars!

Faction Background

Centuries ago, a splinter group of Cave Goblins, driven from their homes by their own kind, emerged onto the wind-ravaged sides of barren mountain peaks. There they died in droves. Some starved, some died at the hands of the territorial Vargath who dwelled in the region, and others simply fell to their doom, unaccustomed as they were to the treacherous footing of their new home. Their end was all but assured, until the fateful day Sunderved of the Mountain Vargath found his summoning stone. The heavens churned and bolts of vibrant blue lightning rained down upon the neighboring mountains as the Vargath embraced his new power. And those pitiful goblin remnants found themselves suddenly bathed in vast fields of electric current. When the storm ended, so did their old lives. Gone were the sniveling wretches of days past. Now they were emboldened, energized by the magical currents that raced through their bodies. Painfully hyperactive, the goblins craved naught but to revel in chaos and further embrace the sweet ecstasy of electricity.

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