Tundra Fighter
Tundra Fighter
Common Unit
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Card Abilties

Frenzy
After each time this unit attacks an adjacent enemy card, roll a die. If a is rolled, you may force this unit 1 space. If you do, this unit may resolve an extra attack against an adjacent enemy card.

Unit Background

Some berserkers among the Tundra Orcs are trained to expend their fury by pressing forward and focusing their attacks on the rank-and-file of the opposing force. Their job is thin the ranks, allowing harder-hitting units to target enemy leadership.

Card Strategy

Tundra Fighters are a utility unit of the Tundra Orcs. Tundra Orcs are more about numbers than utility and Fighters are the way Tundra Orcs can cheat the system. They are however, unreliable even with Influence support but they can provide incredible value with good rolls.

They are versatile being  
- Good against a clump of damaged units, as they can maybe kill several units using a single attack.
- Positional stealers, taking front-of-gate spots and other value spots by using Frenzy to move into the spot of the killed unit. 
- Hit and run units, killing something and then moving to a more favorable position.
- Mobile, reaching spots that other units cannot. 
- Grognack and Smashers protection. Many times you can kill a unit with Grognack or a Smasher and then with a Tundra Fighter you can cover the newly opened flank.

When they work they can be extremely good, when they don’t trigger Frenzy they can be very weak.
Try to only summon them when you think Frenzy will provide value, much better yet if you think you will have an Influence boost to spare, otherwise they are overpriced.