Tundra Chargers are the other utility unit for Tundra Orcs, giving the deck a 0 cost unit to help keep board presence when short on magic, giving it extra spots, “extra movements” and reach when needed.
Sometimes a 0 cost 2/2 is all Tundra Orcs need in a pinch, but the main use is a 2/1 for 0 that Blood Rushes.
Blood Rush has 3 uses:
- Provides an extra summoning spot, since you can summon the unit, Blood Rush and then summon another unit in that space the Tundra Charger was just in.
- Provides an extra movement. Sometimes you need a unit in a certain spot and just with Blood Rush you can get there without using a movement.
- Reach, thanks to the extra space it can move, especially useful when trying to get a champion or summoner with For Glory or Brutal Force. It works particularly well with For Glory as for just 1 magic you can get 4 attacks on a unit. The Tundra Charger will hopefully die and there will then be no magic for your opponent to harvest back.