Targan
Targan
Champion Unit
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5
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6
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4
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Card Abilties

Far Shot
This unit may attack cards up to 4 clear straight spaces away.
Piercing Frost
Friendly adjacent Frost units have +1 strength.

Unit Background

The Tundra Orcs have no formal religion, their beliefs and practices shifting and changing like the barren land that shows them only cruelty. Targan of Cold Blood is the First Mother, and it is her responsibility to interpret the signs given to the orcs by their environment. The Summoner Wars have shaken her though, taking the orcs to climes so wholly alien, Targan has lost faith in her ability to provide her people with guidance.

Card Strategy

Often the favorite Tundra Orcs champion, even while the other two are very good. 
Tundra Orcs are the faction that most often should summon all 3 champions, though on average you will still usually only get to summon 2.

Targan is cheap, has high stats and makes your Frost Shamans ridiculously efficient. So efficient in fact that Targan + a Frost Shaman can give a run for its money to the ranged game of any other faction. 
Early on Targan can allow Tundra Orcs to have ranged firepower until they can set up a stronghold in the enemy's territory.
Mid-game she can allow Tundra Orcs to fight the ranged game if they were forced to retreat earlier.
Late game her Far Shot ability can be extremely relevant and hard for the opponent to deal with.
It’s very hard NOT to summon Targan every game, and only in rare circumstances should she be converted into magic.