Mud Drudgers are mostly there to protect Mugglug. However, against some decks that can ping for 1, they prove to be poor protectors. These units are not core to the Swamp Orc strategy but do cover for some key weaknesses.
- Free movement is useful in a deck that requires a lot of movement, not only to boost the Shamans, which are not really needed most of the time but sometimes come in handy, but also to attack and sometimes block opponent summoning spots.
- This deck has a problem against 3 life units. Most of its commons only attack with 2 strength, and Mugglug or Blub are generally better suited to kill bigger targets. Mud Drudgers are another available option to try to one-shot opponent 3-life units.
- Swamp Orcs like to drop gates for spread out summoning points. It is hard to have threats from them, and one threat from your gates are Drudgers with their 3 strength.
Sadly, they can be too easy to kill for many factions. So be aware of how fragile they are.