Blub is probably the most important champion in the deck, not only because he is one of the few ways that make your gates a threat (which is his primary role), but also because his Rush ability can often save you a movement or allow you to get him to a key spot. Blub is your main way to punish high-health units in a spot Mugglug can’t reach. Don’t be afraid to just throw Blub carelessly to the enemy without support, as most of his damage is done when he comes into play, making it bearable if he gets focused-fired down and killed the next turn… That just means he can Emerge again!