Ava
Ava
Summoner Unit
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10
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3
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Card Abilties

Flight
When this unit moves, it may move 1 extra space and through cards.
Take to the Skies
At the start of your Move Phase, friendly Aerie units within 2 spaces of this unit gain Flight until the end of your turn.

Unit Background

Queen Ava found her summoning stone tucked within her nest on her seventh birthday, and she declared it a gift from the nameless nature-spirit that guides of her people. She refused to consider any other possibility and her folk flocked to that belief. Though the Summoner Wars had not touched the people of the Skyspear, they immediately prepared to make their presence known as the fervor of their mass excitement reached its zenith.
Ava sees herself as a divine warrior, tasked with restoring harmony, though exactly how she plans to do that is a plan she has entrusted to no one else.

Card Strategy

Ava's stats are the worst in the game so far for a summoner, however, her ability Take to the Skies is without a doubt the strongest, giving flight to nearby commons is extremely powerful, the extra movement would be strong enough, and moving through units, friend or foe, is just tremendous value. The fact that it also allows movement through gates makes the movement potential almost unfair.

However, the faction relies a lot on Ava, and with only 10 life, just a single slip can put Ava in lethal range. Ava's power is very high but the faction is quite fragile with just one mistake forcing her to retreat or play an extra risky game. Abusing Ava and at the same time ensuring her safety is the balance one needs to maintain to be successful with Skyspear Avians.