Kalal
Kalal
Champion Unit
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7
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8
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4
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Card Abilties

Greater Push
After this unit attacks, or instead of attacking, this unit may target a common or champion within 3 spaces. Force the target 1 space.
Steadfast
This unit cannot be forced.

Unit Background

Kalal was raised up from the ranks of the wind mages when she proved to have a more masterful talent for elementalism than her peers. She is not a true believer of Mother Eye’s grand plan, lusting rather for her dance upon the battlefield. There she wields the very air to control the ebb and flow of combat, deciding who moves, who lives, and who dies.

Card Strategy

Kalal is the grandmaster of slow-paced, ranged combat.  If the game is getting into a slow pace, Kalal's entry can change the odds greatly in Tacullu's favor. She may seem relatively expensive, but with Kalal, losing slow-paced, ranged combat seems impossible.  She can keep enemy melee units at bay while attacking with four ranged dice, or protect herself with cheap friendly units, that can then attack also after she puts them in position, altogether doing lots of damage from a single flank and not leaving a good counterattack opportunity for the opponent.
Trying to keep a slow game versus Kalal may be the same as conceding.