Hypnotic Call
Hypnotic Call
Event
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Hypnotic Call

Target a common or champion. You may force the target 1 space toward your summoner.
ACTIVE
Your summoner has +1 strength when attacking the target.

Card Strategy

This card's potential impact is not usually very high, but it is relatively easy to use, and extremely versatile, because of its infinite range. It’s relatively easy to find situations where you want the opponent unit in a different place. It’s particularly strong when wanting to assassinate, as it can move a unit that is protecting the heavily damaged enemy summoner out of the way.

When on defense, disrupting formations is always nice and often a way to get an extra attack, since instead of using a Wind Mage to move that unit from the front of your gate, you can use Hypnotic Call and then attack it with Tacullu to try for the dream of capturing a 3 or 4 life unit.

Sometimes it's hard to find good use for this event in the early game and you shouldn't be afraid to discard it then.  As the game progresses though, the capabilities of this card tend to come more in handy.